跨媒体实验室是一个享誉国际的数字媒体活动:这个精心设计的独特情境,旨在通过创意发展、商业对接和汇聚在此的世界级数字媒体专业人脉,帮助公司将自己的数字媒体产品创意成功推向市场。
从11月25号到26号在北京举行第一次“跨媒体实验室: 沉浸媒体”。
我介绍奥地利电子艺术中心的深度空间Deep Space。
The blue-ribbon list of partners participating in X|Media|Lab Beijing: Immersive Media (the China Immersive Media Market – CIMM) – include, the Ministry of Culture PRC, the China Association of Science and Technology (CAST – 30 million members), the China Science and Technology Museum, the Haidian District government, Zhongguancun Science Park, the Beijing Film Academy; Tsinghua University; Communications University China; Renmin University, and Zhonghai Serious Games Research Lab.
If you are in the immersive media space and interested in extending your network into China, where a new science and technology museum opens every month, CIMM will become the obvious meeting place for internationals to find China partners for development, co-production, or product distribution in business, universities, industry or government.
China is the world’s biggest market for immersive media technologies and applications. The venue partner for the CIMM is the China Science and Technology Museum, the institution from which all other museums in China take their direction.
International Keynote Speakers include:
Professor Jeffrey Shaw – Chair Professor of Media Art and Dean of the School of Creative Media at City University in Hong Kong where he is also Director of the Centre for Applied Computing and Interactive Media and Director of the Applied Laboratory for Interactive Visualisation and Embodiment (Hong Kong)
Dr. Fischer Cai – Co-President of the International Simulation and gaming Association (Singapore)
Professor Zhu Youwen – Professor of the Scientific Research and Planning Department, China Science and Technology Museum (Beijing)
Sten Selander – Business Development Director, Nordic Game Programme (Malmö)
Richard Sandford – Senior Researcher, Futurelab (Singapore, London)
Ingrid Fischer-Schreiber – China Representative of Ars Electronica (Shanghai)
Deng Lili – Director of Animation and Game Research Center, Cultural Industries Institute of Peking University (Beijing)
Liao Hong – Deputy of the Digital Museum Department, China Science and Technology Museum (Beijing)
Fei Guangzheng – President of the Games Designing Deparment, School of Animation, China University of Communication (Beijing)
Jeroen Jonkers – Manager, Asia Office, NorthernLight (Beijing, Amsterdam)
Kang Xiaodong – SUN Resolution Department Manager, Huanya Time Scientific Co. Ltd. (Beijing)
Xiang Ligang – CEO, www.cctime.com (Beijing)
Chen Danyang – Scientific Squirrel Member; Broke the Unofficial World Record for Rubik’s Cube blindfolded in 2007 (Beijing)