Language Learning Drives Virtual China Experiments – Virtual China

Virtual China has posted a brief summation of three current internet based language learning initiatives, one of which is an online game dedicated to learning. From the text:

IBM’s John Tolva alerted me to the at Michigan State University, which has two efforts I’m particularly interested in. The first is an MMO (massively multiplayer online game) called Chengo Chinese . From the game’s design framework, available at the MSU website: The new Chengo Chinese [will consist] of four virtual worlds: “villages”, “towns”, “cities” and “cosmopolitans”. The four virtual worlds will progress with increasing complexity, advancing from ancient times to modern times and from countryside to cities. Those different virtual worlds represent a variety of cultures and living styles, and teach different cultural contents and language in correspondence with learners’ language proficiency and cultural knowledge. [Full Text]

For a direct link to The Confucius Institute at Michigan State University’s description of the game design click here.


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